No setup required ( Other than Android Studio of-course ).We will see in a while, how it is captured and viewed, but before that let’s see how a Trace report looks like : No wonders, this is evidently the favourite tool of Android Performance Team at Google. In short, it can tell where your app is spending its time and what is going on inside the system at that particular times. ![]() It produces a report that shows a very precise picture of timing information across all processes running on your device at the system level. System trace is a record of system activity over a short period of time saved into a trace file. And this is exactly what we are going to discuss here. Nevertheless, if you go for appropriate tools and methodised approach, performance gains are bound to happen. Fixes to these problems, are not always straightforward, trivial or intuitive for an Android Developer. Frozen frame - an extreme form of Slow rendering, is even worse because your app appears stuck and is not able to accept any user input. Similarly Slow rendering means screen transitions, animations and scrolls are not going to be smooth, leading to a poor experience for users. Any slowness here, can lead to users dropping off without even exploring your home screen. ![]() App Startup because users expect an app to be responsive and quick to load. When we talk about a quality Android Application, some of the major markers are App Startup and Screen Rendering ( Slow frames/ Frozen frames) times.
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